FIELD NOTES / WIKI
Poke Survivor Types & Matchups
Explore all 18 types, use the dual-type matchup calculator, and read the game’s source-defined type chart. Connect each type to its partners and moves.
Check a type matchup
Select an incoming attack and one or two defending types. This uses the source game’s multipliers.
Type damage multiplier, before defenses and run effects.
Explore the 18 types
Normal
120 partners · 9 movesFire
76 partners · 6 movesWater
149 partners · 5 movesElectric
64 partners · 3 movesGrass
118 partners · 4 movesIce
46 partners · 3 movesFighting
68 partners · 2 movesPoison
78 partners · 4 movesGround
70 partners · 4 movesFlying
102 partners · 3 movesPsychic
96 partners · 4 movesBug
89 partners · 3 movesRock
66 partners · 2 movesGhost
60 partners · 3 movesDragon
67 partners · 2 movesDark
60 partners · 3 movesSteel
61 partners · 3 movesFairy
62 partners · 2 movesThe game’s type chart
Rows are attacking types; columns are single defending types. A blank cell means neutral (1×). For dual defenders, multiply the two entries, then clamp the result to 0.3×–2.4×. This differs from main-series immunities and multipliers.
| Attack ↓ / Defense → | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | — | — | — | — | — | — | — | — | — | — | — | 0.6× | 0.3× | — | — | 0.6× | — |
| Fire | — | 0.6× | 0.6× | — | 1.6× | 1.6× | — | — | — | — | — | 1.6× | 0.6× | — | 0.6× | — | 1.6× | — |
| Water | — | 1.6× | 0.6× | — | 0.6× | — | — | — | 1.6× | — | — | — | 1.6× | — | 0.6× | — | — | — |
| Electric | — | — | 1.6× | 0.6× | 0.6× | — | — | — | 0.3× | 1.6× | — | — | — | — | 0.6× | — | — | — |
| Grass | — | 0.6× | 1.6× | — | 0.6× | — | — | 0.6× | 1.6× | 0.6× | — | 0.6× | 1.6× | — | 0.6× | — | 0.6× | — |
| Ice | — | 0.6× | 0.6× | — | 1.6× | 0.6× | — | — | 1.6× | 1.6× | — | — | — | — | 1.6× | — | 0.6× | — |
| Fighting | 1.6× | — | — | — | — | 1.6× | — | 0.6× | — | 0.6× | 0.6× | 0.6× | 1.6× | 0.3× | — | 1.6× | 1.6× | 0.6× |
| Poison | — | — | — | — | 1.6× | — | — | 0.6× | 0.6× | — | — | — | 0.6× | 0.6× | — | — | 0.3× | 1.6× |
| Ground | — | 1.6× | — | 1.6× | 0.6× | — | — | 1.6× | — | 0.3× | — | 0.6× | 1.6× | — | — | — | 1.6× | — |
| Flying | — | — | — | 0.6× | 1.6× | — | 1.6× | — | — | — | — | 1.6× | 0.6× | — | — | — | 0.6× | — |
| Psychic | — | — | — | — | — | — | 1.6× | 1.6× | — | — | 0.6× | — | — | — | — | 0.3× | 0.6× | — |
| Bug | — | 0.6× | — | — | 1.6× | — | 0.6× | 0.6× | — | 0.6× | 1.6× | — | — | 0.6× | — | 1.6× | 0.6× | 0.6× |
| Rock | — | 1.6× | — | — | — | 1.6× | 0.6× | — | 0.6× | 1.6× | — | 1.6× | — | — | — | — | 0.6× | — |
| Ghost | 0.3× | — | — | — | — | — | — | — | — | — | 1.6× | — | — | 1.6× | — | 0.6× | — | — |
| Dragon | — | — | — | — | — | — | — | — | — | — | — | — | — | — | 1.6× | — | 0.6× | 0.3× |
| Dark | — | — | — | — | — | — | 0.6× | — | — | — | 1.6× | — | — | 1.6× | — | 0.6× | — | 0.6× |
| Steel | — | 0.6× | 0.6× | 0.6× | — | 1.6× | — | — | — | — | — | — | 1.6× | — | — | — | 0.6× | 1.6× |
| Fairy | — | 0.6× | — | — | — | — | 1.6× | 0.6× | — | — | — | — | — | — | 1.6× | 1.6× | 0.6× | — |